简介
And here it is! Alice's turnaround with some belly kicks, but it isn't without it's compromises. Previously, I rendered 360 frames and that was it. But with the kicks, that increases exponentially with each frame of kicks. Each angle has another 50 where the kick happens. It would've taken two full weeks of rendering to cover the full 360 frames. ^^; So I had to cut down on the amount of angles from 360 to 45 (to 41 hours). Which is most noticeable in the automated/play mode. Not the mention that the kicks mess up the rotation speed for some strange reason... So I suggest purely using manual rotation for this one. :D
https://sta.sh/01r0mu5skqqcFrame0 by Auctus177
• Click and draghorizontally to rotate the character
• HitSPACEto pause/play
• Hit Kto toggle belly kicks------------------Render Info & Credits-------------------
Rendered in 3Ds Max 2014 with VRay 3.0 @700×684 (2250 frames)
Alice is exported from Artificial Girl 3 and modified in 3ds Max