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Educational
Toy
Informative
Cellular Automata
Math
language
en
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Flashpoint
intro
Directions: 1) click on grid to populate cells. 2) hit start bar to start life generations. Rules: For each generation, a cell with 1 or 0 neighbor dies a cell with 4 or more neighbor dies a cell with 2 or 3 neighbor survives an empty cell with 3 neighbor gets populated
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